My Portfolio
01
Game - Unity 3D
DESIGNER
Introducing the protagonist of my debut 3D Unity game: a character who savors the scent of flowers as it gracefully leap through the world, delivering quick bites and launching fierce attacks.
02
Configurator - Unreal Engine
Custom School Assignment
The goal of the assignment was to create a configurator in Unreal Engine using visual programming. The purpose was to learn how to create complete interactive applications in Unreal Engine by utilizing specialized knowledge in real-time productions.
03
3D Simulator - Unreal Engine
Group Project
Our group project for the Västernorrland Museum involved visualizing historical garments as 3D digital models. Using Marvelous Designer, we recreated the garments with high detail and accuracy, allowing users to interact with them virtually. The 3D models can be zoomed, rotated, and viewed from different angles, enhanced with advanced lighting techniques. This project made the museum's collection more accessible and engaging, bridging the gap between traditional exhibits and modern digital interaction.