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3D Simulator

WORK ROLE

Light & 3D World scene

DESCRIPTION

My role was to creat and refine the world scene in Unreal Engine 5, developing multiple versions through continuous evaluation. I implemented various lighting functions and coded in Blueprint to achieve advanced lighting setups.

My work included integrating light sliders, creating materials, and texturing interactive elements. 

This work was crucial in achieving a polished and immersive final product.

YEAR

2023

GENRE

SIMULATOR

PLATFORM

UNREAL ENGINE, MARVELOUS DESIGNER

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