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3D Simulator
WORK ROLE
Light & 3D World scene
DESCRIPTION
My role was to creat and refine the world scene in Unreal Engine 5, developing multiple versions through continuous evaluation. I implemented various lighting functions and coded in Blueprint to achieve advanced lighting setups.
My work included integrating light sliders, creating materials, and texturing interactive elements.
This work was crucial in achieving a polished and immersive final product.
YEAR
2023
GENRE
SIMULATOR
PLATFORM
UNREAL ENGINE, MARVELOUS DESIGNER
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